Bitcoin nears all time high also HK exhibition showcases NFTs for good
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It’s been quite a run for the world’s leading play-to-earn game, but as its monthly revenue takes a hit, what’s in store for the future of the game?
Much of the growth in the region is driven by strong grassroots adoption rates led by Vietnam, India and Pakistan, new data from Chainalysis shows
Mobile game company Gamevil buys a large share of crypto platform Coinone, planning to develop blockchain-based gaming.
The Sandbox, Animoca Brand’s subsidiary for decentralized virtual gaming, announces partnership with animation studio in Korea.
Korea’s new FSC chair speaks meanwhile Axie Infinity to work with governments
In a special Q&A, Sarojini McKenna of Alien Worlds discusses play-to-earn gaming, digital assets like Trilium, and lives increasingly lived inside virtual worlds.
Asia’s crypto industry reacts to Tesla backtracking Bitcoin payments, while Animoca Brands raises US$88,888,888 in a new funding round.
Animoca Brands’ valuation tops US$1 billion as it charges forward in the NFT and blockchain gaming space with $88,888,888 in new funding.
Yat Siu, Greater China’s godfather of CryptoKitties and vintage Atari NFTs, also says gamers are at the forefront of blockchain adoption.
From Beeple’s digital art to LeBron James video trading cards, non-fungible tokens (NFTs) are transforming the way we create, own and profit from content.
From CryptoKitty pets to metaverses like Minecraft and Decentraland, blockchain video games are redefining what it means to own virtual property.
The Covid-battered economy and Magic Leap’s woes are blowing headwinds at the nascent industry. But AR software, ads and mobile platforms offer hope.